Climate Training Activities: Biomimicry

This app is designed to be used by interpreters in aquariums, zoos, museums, or other educational institutions. Full-color animations support five stories about biomimetic inventions (innovations inspired by natural systems) that are helping reduce energy-related carbon emissions:

  • Wind turbine blades inspired by humpback whale flippers gather more energy than standard blades.
  • Solar panels that are domed like a tree gather more energy than flat solar panels.
  • A car shaped like a boxfish gets 70 miles to the gallon.
  • Cement produced the way corals build their skeletons is carbon-negative instead of carbon-producing.
  • Boat paint modeled after shark skin helps cargo ships use 5% less fuel.

Challenge your visitors, participants, or students to find inspiration in nature for solutions to the challenges we face.

How to use these materials:

First, download the app from the iTunes store. Then, open the document titled ‘Biomimicry Instructions for Educators.’ There you will find a script to help tell the stories in the app.

If you do not have an iPad, you may also download the individual stories as PDFs.

The file "Heat Trapping Blanket" features images by Maris Wicks that explain the connection between energy use, carbon dioxide, and climate change.

Keep in touch!

All of the activities developed by the New England Aquarium under the NOAA Climate Change Collaborative are available for free use by non-profit organizations. To aid us in future development, please tell us a bit about you and how you intend to use the activities. Click here.

Artwork and app development for this activity were provided by FableVision.

Have you used this activity?

If you have taught, modified, or otherwise used this activity, please comment below - what age/setting? How did you use it? What other activities were involved?

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